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char16_t is a fundamental, distinct character type in C++ introduced in C++11, specifically designed to represent 16-bit wide characters and serve as the standard language-level type for UTF-16 encoded code units.
Type Characteristics
- Underlying Representation:
char16_tis guaranteed by the C++ Standard to have the exact same size, signedness, and alignment requirements asstd::uint_least16_t(defined in<cstdint>). - Signedness: It is strictly an unsigned type.
- Size: It is guaranteed to be at least 16 bits wide. Because the
sizeofoperator returns the size in C++ bytes (where one byte is defined asCHAR_BITbits),sizeof(char16_t)is not strictly guaranteed to be 2. On systems whereCHAR_BITis 8,sizeof(char16_t)is 2; however, on systems whereCHAR_BITis 16 or greater,sizeof(char16_t)evaluates to exactly 1. - Type Distinctness:
char16_tis a distinct type, not a typedef. While it shares the memory layout ofstd::uint_least16_t, it is treated as a unique type by the compiler for the purposes of function overloading and template instantiation. - Platform Consistency: Unlike
wchar_t, whose size is implementation-defined (typically 16 bits on Windows and 32 bits on POSIX systems),char16_tprovides a strict cross-platform guarantee regarding its minimum bit width and intended encoding.
Syntax and Literals
To declare achar16_t character or string literal, prefix the literal with a lowercase u.
Standard Library Integration
The C++ Standard Library provides specialized aliases and traits to supportchar16_t operations, primarily found in the <string> and <string_view> headers.
std::cout) do not have overloaded insertion operators (<<) for char16_t or std::u16string. Outputting these types directly requires explicit conversion to a supported character type (like char) or the use of standard library conversion facets.
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