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throw expression is a control-flow construct used to raise an exception, transferring program execution to the nearest dynamically enclosing exception handler (catch block). It signals an anomalous runtime condition by initializing an exception object and initiating the stack unwinding process.
Syntax
Thethrow expression has two distinct syntactic forms:
Type and Value Category
Thethrow expression itself is a prvalue of type void. Because its type is void, it cannot be used in contexts that require a value, but it can be used as the second or third operand in a conditional ternary operator (?:).
Mechanics of throw expression;
When a throw expression with an operand is evaluated, the C++ runtime performs the following sequence of operations:
- Operand Evaluation: The
expressionis evaluated. - Type Determination: The type of the exception object is determined by the static type of the
expression. Top-levelconstandvolatilequalifiers are stripped. References are removed. Arrays and functions decay to corresponding pointers. - Exception Object Allocation: The runtime allocates memory for the exception object in an unspecified, implementation-defined storage space (neither the standard call stack nor the standard heap).
- Initialization: The exception object is copy-initialized or move-initialized from the evaluated
expression. - Stack Unwinding: The runtime begins linearly exiting scopes from the
throwpoint up to the matchingcatchclause. Destructors for all fully constructed automatic objects in these scopes are invoked in reverse order of their construction. - Control Transfer: Execution resumes at the matched
catchblock.
Mechanics of the Rethrow Expression (throw;)
A throw expression without an operand is known as a rethrow.
- Context: It is only valid when an exception is currently being handled (either lexically inside a
catchblock or dynamically inside a function invoked from within acatchblock). - State Preservation: It resumes the propagation of the existing exception object. It does not evaluate a new expression or copy-initialize a new exception object.
- Polymorphism: Because it reuses the existing exception object, it preserves the original dynamic type of the exception, preventing the object slicing that would occur if the exception were re-thrown by name (e.g.,
throw e;). - Termination: If
throw;is executed when no exception is currently active, the runtime immediately invokesstd::terminate().
Exception Safety and Edge Cases
- Exceptions during initialization: If the copy or move constructor invoked during the initialization of the exception object throws an exception, the runtime immediately calls
std::terminate(). - Exceptions during operand evaluation: If the evaluation of the
expressionitself throws an exception before thethrowexpression is fully executed, the originalthrowis abandoned, and the new exception propagates instead. - Noexcept contexts: If a
throwexpression is evaluated inside a function markednoexcept(and the exception is not caught within that same function), the runtime invokesstd::terminate()instead of unwinding the stack past thenoexceptboundary.
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