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default operator in C# produces the default value of a specified type. It evaluates the memory allocation for a type and returns its zero-initialized state, which translates to a null reference for reference types and a zeroed bit-pattern for value types.
Syntax
The operator supports two syntactical forms: the explicitdefault(T) expression and the inferred default literal (introduced in C# 7.1).
Type Resolution Mechanics
The exact value produced by thedefault operator depends strictly on the Common Type System (CTS) classification of the target type:
- Reference Types (
class,interface,delegate,string,dynamic): Evaluates tonull. - Numeric Value Types (
int,double,decimal, etc.): Evaluates to0(or0.0,0m). - Boolean (
bool): Evaluates tofalse. - Structs (Custom Value Types): Evaluates to an instance of the struct where all underlying fields are recursively set to their own default values.
- Enums: Evaluates to the enumeration member backed by the integer value
0. If no member explicitly defines0, it still evaluates to0cast to the enum type. - Nullable Value Types (
Nullable<T>orT?): Evaluates tonull, which structurally represents an instance where theHasValueproperty isfalse.
Syntax Visualization
Behavior in Generic Contexts
When applied to an unconstrained generic type parameterT, the default operator defers resolution until runtime. The compiler cannot determine whether T will be a reference type or a value type, so default or default(T) guarantees safe initialization regardless of the substituted type argument.
Target-Typed Evaluation Rules
When using thedefault literal (without the parentheses and type name), the C# compiler must be able to infer the target type from the surrounding expression context.
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