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internal property in C# is a class, struct, or interface member that provides a flexible mechanism to read, write, or compute a value, with its accessibility restricted strictly to the assembly in which it is declared. Any code within the same compiled assembly (typically a .dll or .exe) can access the property, while code residing in external assemblies cannot.
Accessor Mechanics and Asymmetric Accessibility
Theinternal modifier can be applied to the property as a whole, or it can be applied asymmetrically to individual get or set accessors to create granular access control.
When applying an access modifier to a specific accessor, the modifier must be more restrictive than the modifier applied to the property itself. Because internal is more restrictive than public, it is frequently applied to the set accessor of a public property.
Compilation and Scoping Rules
- Assembly Boundary: The Common Language Runtime (CLR) enforces the
internalboundary at the assembly level, not the namespace level. Two classes in the exact same namespace but compiled into different assemblies cannot access each other’sinternalproperties. - Type Accessibility: An
internalproperty can be declared inside apublic,internal, orprivatetype. However, if the containing type isinternal, apublicproperty inside it effectively behaves asinternal, as the type itself cannot be accessed outside the assembly. - Interface Implementation: An
internalproperty cannot implicitly implement apublicproperty defined in an interface. Starting with C# 8.0, interfaces can explicitly declare members with restricted access modifiers, includinginternal. Because implicit interface implementations in C# must always bepublicregardless of the interface member’s modifier, aninternalinterface property must be implemented using explicit interface implementation. Explicit implementations prohibit the use of any access modifiers and require a defined body for the accessors.
The InternalsVisibleTo Attribute
The strict assembly boundary of an internal property can be explicitly bypassed at compile-time using the [InternalsVisibleTo] assembly-level attribute. This attribute instructs the compiler to treat a specified external assembly as a “friend” assembly, granting it the same access rights to internal properties as the declaring assembly.
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