A type switch is a control flow construct that performs a series of type assertions on an interface value. Instead of comparing values, it compares the dynamic type of the interface against a set of specified types, executing the block of code associated with the first matching type.Documentation Index
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Core Mechanics
The TypeSwitchGuard and.(type) Operator
The syntax i.(type) is syntactically similar to a standard type assertion, but the keyword type replaces the specific type identifier. This construct is strictly reserved for use within the TypeSwitchGuard (the switch expression) of a switch block and cannot be evaluated as a standalone expression.
Optional Initialization Statement
Like standard expression switches, a type switch can include an optional initialization statement that precedes the TypeSwitchGuard. The initialization statement and the guard are separated by a semicolon (e.g., switch init(); v := i.(type) { ... }).
Variable Binding and Type Inference
When the TypeSwitchGuard includes a short variable declaration (e.g., v := i.(type)), the compiler binds a new variable v within each case block. The static type of v depends on the structure of the case:
- Single-Type Case: If the
casespecifies exactly one type (e.g.,case string:orcase io.Reader:), the variablevis strongly typed as that specific type within the block. - Multiple-Type Case: If the
casespecifies a comma-separated list of types (e.g.,case int, float64:), the variablevretains the original interface type of the evaluated expression. - Default Case: Within the
defaultblock, the variablevretains the original interface type.
case can specify an interface type rather than a concrete type. When an interface type is evaluated, the type switch checks whether the dynamic type of the value implements that interface, rather than checking for strict type equality. If the implementation check succeeds, the bound variable v takes on the static type of that matched interface.
The nil Case
A type switch can explicitly match nil. This case evaluates to true if the interface value itself has no dynamic type (e.g., an uninitialized interface or an interface explicitly assigned nil).
Fallthrough Restriction
Unlike standard expression switches in Go, the fallthrough statement is strictly prohibited within a type switch. The compiler will reject any attempt to fall through from one type case to the next.
Structural Example
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