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# Rust Constant Item

A constant item in Rust is a named value bound to a constant expression that is fully evaluated at compile time. Declared using the `const` keyword, constant items are not associated with a specific memory address at runtime; instead, the compiler inlines their evaluated values directly into the usage sites during code generation.

```rust theme={"dark"}
const IDENTIFIER: Type = constant_expression;
```

## Technical Characteristics

* **Explicit Typing:** Unlike `let` bindings, constant items strictly require an explicit type annotation. The Rust compiler does not perform type inference for constant declarations.
* **Constant Expressions:** The initialization value must be a valid constant expression. This is restricted to operations that can be evaluated at compile time, such as literals, arithmetic operations on other constants, and invocations of `const fn` (constant functions).
* **Memory Semantics:** Because constants are inlined, they do not possess a fixed, singular memory address. Taking a reference to a constant (e.g., `&MY_CONST`) may yield a different memory address at different evaluation sites, depending on compiler optimizations.
* **Scoping:** Constant items can be declared at any scope level. This includes module-level (global scope), block-level (within functions), or within `impl` and `trait` blocks as associated constants.
* **Immutability:** Constants are inherently and permanently immutable. They cannot be mutated, nor can they be declared with the `mut` keyword.
* **Naming Convention:** By convention, constant identifiers must use `SCREAMING_SNAKE_CASE`. The compiler will emit a warning if this convention is violated.

## Syntax Visualization

```rust theme={"dark"}
// Module-level constant declaration
const MAX_CAPACITY: usize = 8192;

// Constant initialized via a constant expression and const fn
const fn compute_base() -> u32 {
    42
}
const BASE_VALUE: u32 = compute_base() * 10;

struct Buffer;

impl Buffer {
    // Associated constant within an impl block
    const DEFAULT_SIZE: usize = 1024;
}

fn main() {
    // Block-level constant declaration
    const LOCAL_OFFSET: i32 = -15;
}
```

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