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# C# Less Than Or Equal To

The `<=` (less than or equal to) operator is a binary relational operator that evaluates to `true` if the left-hand operand is less than or equal in value to the right-hand operand; otherwise, it evaluates to `false`.

```csharp theme={"dark"}
bool result = leftOperand <= rightOperand;
```

## Type Support and Mechanics

The compiler provides built-in support for the `<=` operator across several primitive, value, and pointer types:

* **Numeric Types:** Supports all integral (`sbyte`, `byte`, `short`, `ushort`, `int`, `uint`, `long`, `ulong`, `nint`, `nuint`) and floating-point (`float`, `double`, `decimal`) types. Implicit numeric conversions are applied if the operands are of different numeric types.
* **Characters:** Supports `char` operands by comparing their underlying 16-bit Unicode integer values.
* **Enumerations:** Supports `enum` types by comparing the underlying integral values of the enumeration members.
* **Pointer Types:** Supports pointer types (`T*`) within an `unsafe` context. The operator evaluates the numeric values of the memory addresses held by the pointers.

## Floating-Point `NaN` Behavior

When operating on `float` or `double` types, the `<=` operator adheres to IEEE 754 standards regarding Not-a-Number (`NaN`) values. If either the left-hand operand, the right-hand operand, or both evaluate to `NaN`, the `<=` operator returns `false`.

```csharp theme={"dark"}
double x = double.NaN;
double y = 5.0;
bool result = x <= y; // Evaluates to false
```

## Lifted Operators for Nullable Types

For nullable value types (`T?`), the compiler automatically provides a lifted version of the `<=` operator. The lifted operator evaluates the `.HasValue` property of both operands:

* If either or both operands are `null`, the operation evaluates to `false`.
* If both operands possess a value, the operator unwraps them and applies the underlying `<=` implementation of type `T`.

```csharp theme={"dark"}
int? a = null;
int? b = 10;
bool result = a <= b; // Evaluates to false
```

## Operator Overloading

User-defined types (`class`, `struct`, or `record`) can overload the `<=` operator to provide custom comparison semantics. C# enforces a matched-pair rule for relational operators: if a type overloads the `<=` operator, it must also explicitly overload the `>=` (greater than or equal to) operator.

```csharp theme={"dark"}
public readonly struct Temperature
{
    public double DegreesCelsius { get; }

    public Temperature(double degreesCelsius) => DegreesCelsius = degreesCelsius;

    public static bool operator <=(Temperature left, Temperature right)
    {
        return left.DegreesCelsius <= right.DegreesCelsius;
    }

    // The compiler requires the matching >= operator
    public static bool operator >=(Temperature left, Temperature right)
    {
        return left.DegreesCelsius >= right.DegreesCelsius;
    }
}
```

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