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# C# Greater Than Or Equal To

The `>=` (greater than or equal to) operator is a binary relational operator that compares two operands and returns a `bool` value. It evaluates to `true` if the left-hand operand is greater than or equal in value to the right-hand operand; otherwise, it evaluates to `false`.

```csharp theme={"dark"}
bool result = leftOperand >= rightOperand;
```

## Supported Built-in Types

The compiler provides built-in support for the `>=` operator across the following types:

* **Numeric types:** All integral (`sbyte`, `byte`, `short`, `ushort`, `int`, `uint`, `long`, `ulong`, `nint`, `nuint`) and floating-point (`float`, `double`, `decimal`) types.
* **`char`:** Operands are compared based on their underlying 16-bit Unicode integer values.
* **`enum`:** Operands are compared based on the values of their underlying integral types.

## Nullable Value Types

For the supported built-in types, the `>=` operator is lifted to support nullable value types (`Nullable<T>`). When comparing nullable types, if either the left operand, the right operand, or both are `null`, the `>=` operator evaluates to `false`. The operator only compares the underlying values if both operands are non-null.

```csharp theme={"dark"}
int? a = null;
int? b = 5;
bool result1 = a >= b; // Evaluates to false
bool result2 = a >= a; // Evaluates to false
```

## Implicit Conversions

When the left and right operands are of different supported types, the C# compiler applies implicit numeric promotion to convert them to a common type before performing the comparison. For example, comparing an `int` and a `double` will result in the `int` being implicitly converted to a `double` prior to evaluation.

## Floating-Point Edge Cases

When working with `float` or `double`, the `>=` operator adheres to IEEE 754 standards regarding Not-a-Number (`NaN`) values. If either the left operand, the right operand, or both evaluate to `NaN`, the `>=` operator returns `false`.

```csharp theme={"dark"}
double x = double.NaN;
double y = 5.0;
bool result = x >= y; // Evaluates to false
```

## Operator Overloading

User-defined types (`class` or `struct`) can overload the `>=` operator to define custom comparison logic. C# enforces a strict pairing rule for relational operators: if a type overloads the `>=` operator, it must also explicitly overload the `<=` (less than or equal to) operator. Failure to do so results in a compiler error (CS0216).

```csharp theme={"dark"}
public readonly struct CustomType
{
    private readonly int _value;

    public CustomType(int value) => _value = value;

    public static bool operator >=(CustomType left, CustomType right)
    {
        return left._value >= right._value;
    }

    // The paired <= operator is mandatory when >= is overloaded
    public static bool operator <=(CustomType left, CustomType right)
    {
        return left._value <= right._value;
    }
}
```

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